Hobgoblins

Hobgoblins are an advanced race. They are large, strong, and not particularly intelligent brutes.

Starting Stats
Hobgoblins begin with:
 * +2 STR, -2 INT
 * Improved Senses: Hobgoblins can take tricks and feats related to scent as if they had the animalism trait. They also gain a +2 on perception checks related to scent. This bonus is overridden by those granted by the actual scent ability, if it is taken.
 * +4 save bonus versus disease
 * One of the following
 * Perception as a character skill
 * Athletics as a character skill
 * Low Light Vision
 * Faster Healing - Hobgoblins heal roughly twice as fast as other races.

The Hobgoblin Level
Hobgoblins can take one level of monstrous humanoid. They have a 1d10 hit die and 4 skill points (16 at level one) per level. This level may be taken at any time or not taken at all: