Dwarves

Dwarves are a basic race. They are sturdy and geared towards taking punishment.

There are 3 dwarf subraces - Mountain Dwarves, Hill Dwarves, and a race of Mad Dwarves.

Starting Stats - Mountain Dwarves
Mountain Dwarves begin with:
 * Any combination of +2 CON,  -2 CHA
 * Darkvision
 * One of the following
 * Weapon Proficiency: Hammers and Picks
 * Weapon Proficiency: Axes
 * Craft: Sculpting as a character skill
 * Stonecunning
 * +2 save bonus versus disease
 * +1 save bonus versus all spells
 * +1 bonus Damage Reduction
 * Stability
 * Base speed 20 instead of 30
 * Not slowed by medium encumbrance
 * +1 on checks versus being knocked down or tripped

Starting Stats - Hill Dwarves
Hill Dwarves begin with:
 * +2 CON,  -2 DEX
 * Darkvision
 * Two of the following
 * Weapon Proficiency: Hammers and Picks
 * Weapon Proficiency: Axes
 * Craft: Sculpting as a character skill
 * Touch of the Divine
 * +1 Hit point per hit die
 * +2 save bonus versus disease


 * Stonecunning


 * Stability
 * Base speed 20 instead of 30
 * Not slowed by medium encumbrance
 * +1 on checks versus being knocked down or tripped

Starting Stats - Mad Dwarves
Mad Dwarves begin with:
 * +2 CON,  +2 INT, -4 WIS, -2 CHA
 * Small Size
 * Low Light Vision
 * One of the following
 * Weapon Proficiency: Hammers and Picks
 * Weapon Proficiency: Axes
 * Any two craft skills as character skills
 * Touch of Madness:
 * +4 on saves versus mind-effecting effects
 * Act as confused on a critical failure
 * 2 bonus crafting tricks
 * Resist Fire 5